Program Facts

Program Facts

Program Facts

  • Comprehensive After – School Programs in 33 Schools in two School Districts - Edgewood and San Antonio ISO
  • Serves 5,000 students in after school programs and in the Inner City Games Project
  • 2 0-2 5 Inner City Games
  • Management Team of Master Degreed, experienced educators and professionals
  • Supportive Board of Directors
  • 5% Administrative Cost
  • Support and training from national After-School All-Stars
  • Received the highest score in program effectiveness of the after school providers in the San Antonio ISO Challenge Program
  • Rated "Low Need f or Technical Assistance" by the Texas Education Agency for the 21st CCLC Program
  • Awarded additional funding f or 21st CCLC Program due to excellence in program implementation
  • Requested by Edgewood ISO to conduct after school Challenge Programs in elementary schools
  • 97% of the Edgewood ISO After School Challenge student s were promoted to the next grade at the end of the year
  • 93% of the 21st CC LC students were promoted to the next grade at the end of the year
  • 97 % of the parents of 21st CCLC students strongly agreed that the program contributed to their child' s improvement in reading and math and contributed to improvement in social skills based on a parent survey
  • 82 % of 21st CCLC students improved in behavior as reported by the regular classroom teachers
  • 82 % of 21st CCLC students improved in homework completion as reported by regular classroom teachers
  • Program started with Inner City Games in 1994 in San Antonio, Texas by the Arnold Schwarzenegger Foundation and the United Way of San Antonio
  • Serves students in at-risk situations
  • Provides adult mentors
  • Provides safe environment during after school hours
  • Helps working parents
  • Provides STEAM (science, technology, engineering, arts, mathematics) activities
  • Provides hands-on learning
  • Conducts field trips to local museums
  • Improves academic performance of participants
  • Increases promotion rates
  • Provides wellness and physical fitness activities
  • Provides technology as a skill and as an instructional too